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Game Development

A collection of 6 posts

Verilog

Consolite, a Tiny Game Console on an FPGA

If you wish to make a game from scratch, you must first invent the universe. Hardware source | Tron source | Circles source | Emulator source | Assembler source | Compiler source For my latest project, I am

Robert Fotino Robert Fotino
JavaScript

Spaceship.codes - A Game for Programmers

Source code (MIT License) After a few months of development, I'm proud to announce the first release of spaceship.codes! Spaceship.codes is a browser game for programmers, with a built in code

Robert Fotino Robert Fotino
Game Development

Breakout in Assembly

Technical details follow, and while I've tried my best to make it interesting and accessible I know that some of you just want to play the game. Here is a link to do

Robert Fotino Robert Fotino
Verilog

Tetris in Hardware

Using the Nexys 3 board with Spartan 6 FPGA to output Tetris to a VGA display. Source Code | Full Technical Report I'm a computer science student at UCLA, and one of my most

Robert Fotino Robert Fotino
JavaScript

Planetary - Circular Platformer Concept

Skip to playing the game! In my last post, I dipped my toes in the water with the Phaser game engine by making a simple game of Snake. I enjoyed using Phaser and

Robert Fotino Robert Fotino
JavaScript

Snake in JavaScript with the Phaser Game Engine

I've been wanting to get back into game programming recently, so I decided to build the classic video game Snake. I chose Snake because it has simple mechanics and I had never programmed

Robert Fotino Robert Fotino
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